La version du navigateur que vous utilisez n'est pas recommandée pour ce site.Nous vous conseillons de mettre à niveau vers la version la plus récente de votre navigateur en cliquant sur l'un des liens suivants.
Veuillez nous excuser, ce PDF peut uniquement être téléchargé
Intel® Education Lab Camera by Intellisense: Application NoteIntel® Education Lab Camera is a science exploration application with six tools that enable students to carry out scientific concepts using the laptop’s or tablet’s built-in camera. It’s a cost-effective way to enhance STEM curriculum and promote scientific inquiry.Features and BenefitsValue for Schools• Enhances project-based learning, an ideal complement to STEM curriculum• Reduces the need for expensive lab equipment• Tools work across several science disciplines, such as biology, life science, chemistry, physics, and so forth.Value for Students• Engagement; fosters deep understanding of scientific principles and phenomena with modern digital tools• Anytime, anywhere access to science tools built into the students’ deviceValue for Teachers• Enhances project-based learning in science disciplines• Develops higher-order skills, such as investigation, drawing conclusions, collaboration, analysis, problem solving, and deductive reasoning• With six tools built into one application, educators can save time managing and distributing probes and peripherals during valuable class timeRead the full Intel® Education Lab Camera by Intellisense Application Note.
Télécharger le PDF
Viper and Intel bring the computer lab directly to students in Pakistan, making learning fun.
Video discusses use of durable Intel-powered classmate PCs for remote racing competition communications.
Students and teachers discuss Intel® Education Solutions partnership to promote 21st century skills.
Students engage in project-based learning with Intel® technology-based tablets and notebooks.
Boosting performance and future propects to 176,000 public school students with Intel® classmate PCs.
Students engage in 21st century learning by exploring fractions using ArtRage* to draw examples.